The android.graphics.Canvas can be used to draw graphics in android. It provides methods to draw oval, rectangle, picture, text, line etc.

The android.graphics.Paint class is used with canvas to draw objects. It holds the information of color and style.

In this example, we are going to display 2D graphics in android.

activity_main.xml

File: activity_main.xml
  
    
  
      
  
  
      
  

Activity class

File: MainActivity.java
package com.example.simplegraphics;  
  
import android.os.Bundle;  
import android.app.Activity;  
import android.view.Menu;  
import android.content.Context;  
import android.graphics.Canvas;  
import android.graphics.Color;  
import android.graphics.Paint;  
import android.view.View;  
  
public class MainActivity extends Activity {  
  
    DemoView demoview;  
    /** Called when the activity is first created. */  
    @Override  
    public void onCreate(Bundle savedInstanceState) {  
        super.onCreate(savedInstanceState);  
        demoview = new DemoView(this);  
        setContentView(demoview);  
    }  
  
    private class DemoView extends View{  
        public DemoView(Context context){  
            super(context);  
        }  
  
        @Override protected void onDraw(Canvas canvas) {  
            super.onDraw(canvas);  
  
            // custom drawing code here  
            Paint paint = new Paint();  
            paint.setStyle(Paint.Style.FILL);  
  
            // make the entire canvas white  
            paint.setColor(Color.WHITE);  
            canvas.drawPaint(paint);  
              
            // draw blue circle with anti aliasing turned off  
            paint.setAntiAlias(false);  
            paint.setColor(Color.BLUE);  
            canvas.drawCircle(20, 20, 15, paint);  
  
            // draw green circle with anti aliasing turned on  
            paint.setAntiAlias(true);  
            paint.setColor(Color.GREEN);  
            canvas.drawCircle(60, 20, 15, paint);  
  
            // draw red rectangle with anti aliasing turned off  
            paint.setAntiAlias(false);  
            paint.setColor(Color.RED);  
            canvas.drawRect(100, 5, 200, 30, paint);  
                           
            // draw the rotated text  
            canvas.rotate(-45);  
                      
            paint.setStyle(Paint.Style.FILL);  
            canvas.drawText("Graphics Rotation", 40, 180, paint);  
              
            //undo the rotate  
            canvas.restore();  
        }  
    }  
    @Override  
    public boolean onCreateOptionsMenu(Menu menu) {  
        // Inflate the menu; this adds items to the action bar if it is present.  
        getMenuInflater().inflate(R.menu.main, menu);  
        return true;  
    }  
}

Output:

android simple graphics example output 1